First... About the Sprites
Since I can't really take much credit (yet) for the sprites you'll find the original rippers/creators credited on this page. If your looking for good place to get sprites or help, go to these places:
If you are a decent spriter and wanna give me a hand, by all means, make a sampler of a character/creature that is in WoT and E-Mail it to me so I can see it. If it's cool and you want to make me a sheet that would be really great! You'll get full credit for the sprite of course. I'll be making more sprites and this page will be revised as new characters are created. I'm not begging for them... the comic will continue if no one ever tosses something my way. That's fine. A guy can dream though, can't he?
Eventually I'd like to have MM7 style sprites for all of the following (whether I make them or others do):
Female characters
- Aviendha
- Berelain
- Birgitte
- Cadsuane
- Egianan
- Egwene al'Vere
- Elayne Trakand
- Min
- Moiraine Damodred
- Nynaeve al'Meara
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Male Characters
- Aram
- Bayle Domon
- Galad Damodred
- Gawyn Trakand
- Juilin Sandar
- Lan
- Logain
- Loial
- Mazrim Taim
- Padan Fain
- Uno
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General Groups
- Aes Sedai
- Aiel
- Asha'man
- Forsaken/Chosen
- Sea Folk
- Seanchan soldier
- Tinkers
- Townspeople
- Trollucs
- Whitecloaks
- Generic Soldiers
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The Cast
Rand
al'Thor
In the books: Rand was a
teenage farm boy from a rural village, Emonds
Field in the Two Rivers. As fate would have it,
he is one of the rare men able to use the One
Power; a well of power that allows him to perform
magical feats. He has now conquered many nations
in order to organize mankind for the final battle
against the embodiment of pure evil, Shai'tan.
He is a good man who has had the fate of the world
thrust upon him. He is the Dragon Reborn. Many
follow him. Many fight him. All fear him.
In the comic: He is the Dragon
Reborn, the Lord of the Morning, the Car'a'carn
and not too bright. He's got all kinds of power:
physical, political and heaps of the One Power.
Hopefully his friends can steer him right otherwise
he'll just make a fool of himself. |
Original sprite by AdamS,
modified by burnout. Used with permission. |
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Perrin
Aybara
In the books: Perrin is the
third and last of our heroes and also a childhood
friend of Mat and Perrin. His humble beginnings
as an apprentice blacksmith are seen in his bulging
muscles. His eyes are no longer the dark brown
of his fellow townspeople, but a burnished gold
that is a result of his peculiar ability to talk
to wolves and move consciously through the Dream
World. Fiercely moral and despite appearances,
very intelligent, Perrin has become the Lord of
Manetheren. His only stumbling block is his wife,
Faile, who is cousin to a queen. He loves her
dearly but her jealousy of another noble, Berelain,
the First of Mayene, may ultimately destroy him.
In the comic: Alas, Perrin
is the only one of the trio with brains. He spends
his time trying to keep his friends heads, as
well as his own, firmly attached to his neck.
He must also avoid the jealous rages of his wife. |
Original sprite by AdamS,
modified by burnout. Used with permission. |
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Thom
Merrilin
In the books: How the mighty
have fallen. Thom was once the court bard in Camelyn
and even whispered to have been the queen's lover.
A falling out with queen meant he took up a wandering
life as a Gleeman: a entertainer with a multi-coloured
cloak who goes from town to town telling stories,
tumbling and juggling. As old as he may be he
is sharply intelligent and quite nimble. His daggers
can flash out at an astonishing speed. His uncanny
political insight has been of great help to our
three heroes whom he has befriended.
In the comic: Thom is a cantankerous
old gleeman with a checkered past and a soft spot
for our three heroes. Very intelligent but equally
volatile. He does seem to be showing some signs
of senility though... |
Adapted by burnout from Deccus'
expanded Dr. Wily sheet. |
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Eagle
Head Trolluc
In the books: Trollucs were
the foot soldier of the Dark One. Created by the
Forsaken known as Aginor, Trollucs were the result
of combining humans and naturally aggressive animals
like boars, bears, wolves, goats, wildcats, rams
and of course, eagles. Large, powerful and vicious
by nature, these creatures kill for the pleasure
of killing. When they get hungry, they fill their
bellies with those they have killed. They're one
great failing was that they were ruled by their
sadistic nature and could not be controlled. It
was soon found that the Myrdraal could drive them
to fight by intimidating them. They are not very
intelligent, but that's the least of your worries
when one of these monstrosities bears down on
you.
In the comic: Hungry. That's
all these guys seem to think about. If there isn't
something to eat, they get pissy. Thank the light
they're so dam stupid... and ugly. Do you have
any idea how bad their breath is?
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Adapted by burnout from MrDW's
Sigma with cloak sheet. |
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Mat
Cauthon
In the books: Mat is a childhood
friend of Rand. They grew up together and have
shared incredible adventures. He's a gambler and
a trickster with a penchant for getting into trouble
with women. Through some bizarre twists of fate,
he has the knowledge of all the greatest generals
of legend in his head and has acquired perfect
fluency in the Old Tongue, an archaic dead language.
He avoids conflict and would rather gamble and
drink spiced wine at an Inn, but he has ended
up being Rand's military commander and the leader
the Band of the Red Hand. Beware his whirling
staff.
In the comic: Much like Rand,
he's not too bright but does manage to have brief
flashes of intelligence... very brief. All he
wants to do is avoid trouble but trouble always
seems to follow him. |
Original sprite by AdamS,
modified by burnout. Mat's hat is by QuantumNull.
Used with permission. |
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Hopper
In the books: Hopper is one
of the first wolves to befriend Perrin. Though
he was killed, he is now Perrin's companion in
the Dream World. Old and wise, he guides Perrin
through danger.
In the comic: He's a wolf.
He's also dead. He's always around to help Perrin
though. Tough, smart and surprisingly nimble for
a dead mutt. Kinda handy to be able to talk to
wolves, isn't it? |
Adapted by burnout from Sakura
Museigen's resized Treble sheet. Much help given
by Jewl and many others at the Bob and
George Sprite Forum. |
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A
Myrddraal (MURDH - draal)
In the books: Few creatures
inspire fear like a Myrdraal. They are servants
of the Dark One, Shai'tan. Where most men have
eyes, Myrddraal have unbroken skin. Nonetheless,
their gaze can paralyze the fiercest warrior with
fear. They can disappear into a shadow and appear
in another regardless of the distance between
them. Their raspy snakelike voice aptly reflects
their serpentine grace with a sword.
In the comic: Fetch, Fade,
Lurk, Neverborn, and the Eyeless. Whatever you
call these things, you are screwed. Lightening
fast, amazingly difficult to kill and just plain
spooky. Somehow they never get anything done though.
They just keep getting killed. |
Adapted from Protoman by
burnout. The hair is by Remix of MegaW00T. |
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Mashadar
In the books: The city of
Aridhol abandoned the Light and soon it's entire
people were consumed by evil. All that remained
was Mashadar, a concentration of that evil and
hate. It is a giant black fog that wanders the
ruins by night. It is bound within the city which
is a source of fear for both the heroes of the
Light and the minions of the Dark. Aridhol is
no more and where it once stood is now known as
Shadar Logoth. In the old tongue it means "Where
the Shadow Waits" or "Shadow's Waiting".
May the Light protect any who fall under it's
shadow.
In the comic: Basically,
it's concentrated evil. If it touches you, you're
dead and it looks like... fog? Nonetheless, this
fella is dangerous and seems to have a grudge
against one of our heroes. Though this massive
black fog is trapped in Shadar Logoth, a small
piece of it seems to have gotten free... |
Okay, it's just a recolour
of a Kirby character, but isn't it cute? Original
rip by Mav the Hedgehog. |
Draghkar
In the books: These creatures
won't come at you at a sword, but they are no
less deadly for their lack of weapons. Draghkar,
at first glance, look like an overly tall, frail,
pale-skinned man with large dark eyes wrapped
in a large cloak. Their weapon is their kiss.
A Draghkar croons a hypnotic sound that draws
it's victims to it. It then proceeds to drain
their soul from their bodies with a kiss. They
are not instantly fatal, but it is said that those
that have survived the kiss would be better off
dead as part or all of their soul is gone.
In the comic: Kind of a bummer
not being able to use a sword. Comes in handy
when there are a lot of violent people and creatures
around. This guy doesn't talk much, just croons
a little tune. Sure, he can kill a farm wife or
even your run of the mill soldier but that isn't
who he's worried about. Guys with flaming swords,
big axes and whirling staffs tend to smack him
around a bit.
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Adapted by burnout from ArkMagus'
author sprite. |
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Additional Sprite Credits
Castle wall sprites ripped by Dragon Goddess
Miscellaneous objects by Anime Spriter
Please let me know if I haven't given the credit for something.
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